Template:Weapon

    Description Range Strength

Location(s) Appearances 



Range

 * [Melee] Short - Requires to be standing next to the enemy to attack.
 * [Melee] Medium - Can attack from a foot or three away.
 * [Firearm] Short - Requires close proximity to attack, (example: Tesla Rifle)
 * [Firearm] Medium - Can attack effectively from 5 - 15 feet away.
 * [Firearm] Long - Can attack effectively from over 15 feet away.
 * [Projectile] Short - Can throw only up to 5 feet.
 * [Projectile] Medium - Can throw up to 10 feet.
 * [Projectile] Long - Can throw up to 10 feet.

Strength

 * [Melee & Projectile] Weak - Knife, Switch-blade, Razor, you get the drift.
 * [Melee & Projectile] Medium - Decent strength, commonly used to dispatch standard enemies.
 * [Melee & Projectile] Strong - Takes fewer hits than the Medium weapons to dispatch enemies.
 * [Melee & Projectile] Very Strong - likely to get a one-hit-kill on standard enemies.
 * [Firearm] Weak - Standard firearm used to dispatch weak to medium enemies.
 * [Firearm] Medium - Standard firearm used to dispatch medium to strong enemies.
 * [Firearm] Strong - Likely to kill a standard enemy in one to two shots.

Durability

 * Low - Likely to break after defeating one enemy.
 * Medium - Can be used to dispatch a few enemies before it breaks.
 * High - Reliable in not breaking after the 4th-5th attack on an enemy.
 * Indestructible - As the name suggests.
 * Single use - Breaks on impact.